Playing violent video games increases intergroup bias.
نویسنده
چکیده
Previous research has shown how, why, and for whom violent video game play is related to aggression and aggression-related variables. In contrast, less is known about whether some individuals are more likely than others to be the target of increased aggression after violent video game play. The present research examined the idea that the effects of violent video game play are stronger when the target is a member of an outgroup rather than an ingroup. In fact, a correlational study revealed that violent video game exposure was positively related to ethnocentrism. This relation remained significant when controlling for trait aggression. Providing causal evidence, an experimental study showed that playing a violent video game increased aggressive behavior, and that this effect was more pronounced when the target was an outgroup rather than an ingroup member. Possible mediating mechanisms are discussed.
منابع مشابه
Changes in Cognitive Functions Following Violent and Football Video Games in Young Male Volunteers by Studying Brain Waves
Introduction: This research investigated the effects of violent and football video games on cognitive functions, cortisol levels, and brain waves. Methods: A total of 64 participants competed in a single-elimination tournament. Saliva samples of all players were obtained before and after the games for the assessment of cortisol levels. The cognitive performances of the players were also assess...
متن کاملIntense acts of violence during video game playmake daily life aggression appear innocuous: A new mechanism why violent video games increase aggression
• Two experiments address a new mechanism why violent video games increase aggressive behavior. • Playing violent video games alters the perception of one's own aggressive behavior. • This biased perception in turn accounts for the violent video game effect. a b s t r a c t a r t i c l e i n f o Computer players often deny that playing violent video games makes them aggressive, which is in cont...
متن کاملExposure to violent video games increases automatic aggressiveness.
The effects of exposure to violent video games on automatic associations with the self were investigated in a sample of 121 students. Playing the violent video game Doom led participants to associate themselves with aggressive traits and actions on the Implicit Association Test. In addition, self-reported prior exposure to violent video games predicted automatic aggressive self-concept, above a...
متن کاملAffect Processing 1 Running head: AFFECT PROCESSING BIAS Violent Video Games Induce an Affect Processing Bias
This study investigated the effects of violent video game play and trait hostility on attentional bias towards negatively valenced words. Following video game play, participants completed an emotional Stroop task. Results indicated greater Stroop interference for participants high in trait hostility and for participants playing violent video games. Implications of these findings are discussed w...
متن کاملFrom outgroups to allied forces: Effect of intergroup cooperation in violent and nonviolent video games on boosting favorable outgroup attitudes.
Here we addressed whether even violent video games can improve intergroup attitudes if played cooperatively with an outgroup, in keeping with the Contact Hypothesis. In addition, we examined potential mechanisms of this effect. In Experiment 1 (N = 77), Canadians played a violent video game (Call of Duty: Black Ops) against zombies, either cooperatively or independently (i.e., at the same time ...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
- Personality & social psychology bulletin
دوره 40 1 شماره
صفحات -
تاریخ انتشار 2014